Price    $0.25
In Stock     11
  • Expansion
        Unstable
  • Language
        English
  • Card Type
        Enchantment
  • Type
        Normal
  • Rarity
        Common
  • Condition
        Near Mint
Rules Text

When GO TO JAIL enters the battlefield, exile target creature an opponent controls until GO TO JAIL leaves the battlefield.

At the beginning of the upkeep of the exiled card’s owner, that player rolls two six-sided dice. If he or she rolls doubles, sacrifice GO TO JAIL.